top of page
STUDIO 1 PROJECT BLOG
Forest Environment
Home: Welcome
Search


Update 9 - Fixing Issues and Force Field
After getting some great feedback of my scene and animation, I spend some time addressing the issues. I scaled down my tree models, as...


Update 8 - Class 15 Animation
For the updated animation, I had to tweak my camera and my sequence a bit to make it work while in game. I was able to figure out the...


Update 7 - Creating the Centerpiece
After I was done with creating the trees, the next step was to create the obelisk in the center of the scene - the most important piece...


Update 6 - Setting Up Environment
After I was finished with my tree model, I ended up spending some time optimizing the tree and lowering the poly count so that it was...


Update 5 - Trees
Once I finished the camera animation, the next thing that I wanted to work on were the trees. Up until now, I had been using some trees...


Update 4 - Camera Animation
After finishing the grass for my environment, the next step was to work on the camera animation. After researching the best way to do...


Update 3 - Grass and Small Foliage
After I was happy with the snow material on the terrain, I decided to work on the grass and other foliage next. I spent some time...


Update 2 - Terrain
After finding my new reference photo, I started working on my environment again. I imported some trees from the Unreal Engine Marketplace...


Update 1
During the first week of the quarter, I started work on my environment. I created a basic block-out of the cabin. I also placed some...


Pre-Production
When coming up with the idea for my Studio 1 project, I knew that I wanted to create an environment, but I didn't know exactly what kind...
bottom of page